Coin collection game tutorial

This tutorial series serves as a basic introduction to Torque3D in a practical way. It also serves a quick way to establish a very basic gameplay for your game and levels

First part of the tutorial introduces the reader to the basics of Torque3D and how to get it set up.

The second part of the tutorial goes through visual effects and adding particle emitters to the game dynamically.

The third part introduces the reader to multiplayer elements, and how to convert your single player game to a multiplayer game.

The fourth part is about GUI elements and keybindings.

By Lukas Joergensen

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License