Navigation Editor
As of version 3.7, Torque comes with a build-in editor for using navigation meshes, which are automatically generated by Recast. The editor allows you to add off-mesh links (to represent jumping, climbing and teleporting), automatically generate cover points for action games, and visualise the navmesh building process so you can tweak it to fit your level.
Documentation
For now, the documentation from Walkabout is still relevant and is available here. It will eventually be ported onto this wiki so it can be kept current and branded consistently.
Video tutorials
page revision: 2, last edited: 19 Apr 2015 08:31